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Practice Match Latency Improvements

Official: Release Notes for 9/10/2024

Update September 10, 2024 View original on Steam
Practice Match Latency Improvements
Market impact analysis

This update only modifies networking behavior for local practice matches. It contains no changes to item economy, marketability, or trade mechanics.

[ MISC ]

  • Practice matches and matches started with the "map" command will now run in engine loopback mode to match the CS:GO offline default. Engine loopback bypasses most networking code for the host, resulting in one less tick of latency for the local player. Engine loopback can be disabled by appending "loopback=0" to the map command-line (e.g. "map de_dust2 loopback=0").