Gameplay and Map Quality of Life Updates
Official: Release Notes for 8/8/2024

This update focuses exclusively on gameplay mechanics, UI improvements, and map adjustments. None of these changes affect item supply, demand, or marketability.
[ GAMEPLAY ]
[ UI ]
[ MAPS ]
Mills
Assembly
- In Casual game mode players will earn an additional XP score point for every round in which they dealt damage to enemies.
- Added a server setting "sv_vote_to_changelevel_rndmin" to control rounds/time during which voting for a level change is allowed.
- Official game servers in Casual game mode now allow voting for a level change only at the end of the match or during the first round of the match.
- Official game servers in Deathmatch and Arms Race game modes now allow voting for a level change only at the end of the match or during the first minute of the match.
- Restricted upward movement of a player when a teammate is boosted on their head.
- Dead players are no longer allowed to pick up ground weapons.
- Buy menu will automatically close if the switch team menu opens.
- Rescuing a hostage now increments objectives counter in match stats.
[ UI ]
- Improved legibility of damage given and taken in post-round damage report.
- Made spec target highlighting more pronounced.
- Player names are now visible on mini scoreboard whenever the mini scoreboard is expanded.
[ MAPS ]
Mills
- Updated to the latest version from the Community Workshop ([url=https://steamcommunity.com/sharedfiles/filedetails/changelog/3152430710]Update Notes[/url])
Assembly
- Updated to the latest version from the Community Workshop ([url=https://steamcommunity.com/sharedfiles/filedetails/changelog/3071005299]Update Notes[/url])