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Movement and Input Automation Restrictions Implemented

Official: Release Notes for 8/19/2024

Update August 19, 2024 View original on Steam
Movement and Input Automation Restrictions Implemented
Market impact analysis

This update focuses on gameplay mechanics and anti-cheat measures. It does not introduce any changes to item supply, demand, or marketability.

[ INPUT ]

  • Certain types of movement/shooting input automation such as hardware-assisted counter strafing will now be detected on Valve official servers, resulting in a kick from the match
  • Input binds that include more than one of the following commands will now be ignored by default. Support can be re-enabled using the cheat-protected convar `cl_allow_multi_input_binds 1`

    • sprint, reload, attack, attack2, turnleft, turnright, turnup, turndown, forward, back, left, right, moveup, movedown, klook, use, jump, duck, strafe, zoom, yaw, pitch, forwardback, rightleft
  • The jump-throw confirmation grunt sound can now be heard by other players nearby


[ VacNet ]

  • Initial testing of VacNet 3.0 has begun on a limited set of matches. If you believe your match was incorrectly cancelled, email us the match details at csgoteamfeedback@valvesoftware.com
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