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Gameplay and Map Bug Fixes

Official: Release Notes for 2/8/2024

Update February 8, 2024 View original on Steam
Gameplay and Map Bug Fixes
Market impact analysis

This update focuses exclusively on gameplay, map collision, and UI bug fixes. No changes were made to item mechanics, supply, or marketability.

[ ARMS RACE ]

  • Fixed a bug where an extra kill with a shotgun before the knife level counted as the winning knife kill

[ SMOKE ]

  • Adjusted visibility of player silhouettes in smoke
  • Fixed a bug where enemies were visible on the radar when viewed through a combination of smoke and translucent surfaces such as glass

[ ANIMATION ]

  • Various bug fixes and tweaks to inspect animations

[ MAPS ]

  • Fixed a bug where doors spun the wrong way on several maps
  • Nuke:

    • Fixed vis regressions

  • Ancient:

    • Fixed pixel gap looking into bombsite B from T Side

  • Anubis:

    • Fixed potential spot where bomb could be thrown into an unreachable area at T Spawn
    • Enabled collision on ledge meshes at Sniper's Nest to prevent dropped weapons clipping through them

  • Mirage:

    • Fixed collision in Palace where bomb could be thrown into an unreachable area

[ MISC ]

  • Fixed a bug where certain keys not found on US keyboards (such as the backslash key on UK keyboards) couldn't be bound
  • Fixed an issue preventing some older demos from playing back
  • Various crash fixes