Browse
Back to updates

Counter-Strike 2 Spectator and Map Fixes

Official: Counter-Strike 2 Update

Update May 18, 2026 View original on Steam
Market impact analysis

This update focuses exclusively on spectator UI, gameplay mechanics, and map clipping adjustments. No changes to item economy, marketability, or trade-up mechanics were introduced.

SPECTATING

  • Fixed a case of post-processing glitch when switching spectator targets on maps with different post-processing volumes.
  • Fixed a case of stuck x-ray silhouettes when switching spectator targets.
  • Fixed spectator damage overlay effect.

MISC

  • Added weapon_accuracy_stack_boost_limit (default value "2") to apply ladder inaccuracy to players boosted by a stack of this many or more players.
  • Adjustments to AWP draw to idle animation transition.
  • Improved consistency of grenade jump throws and the accuracy of the jump throw preview camera.

MAPS

Cache

  • Adjusted model for window covers to show collision / decals when shot.
  • Adjustments to player clipping and grenade clipping around windows, window covers, and vent entrance.

MAP SCRIPTING

  • Added Instance.RegisterCheatCommand
  • Added Instance.GetAllPlayerControllers
  • Added Instance.OnBeginRoundRestart
  • Added Instance.SetRoundRemainingTime
  • Added CSPlayerController.AddMoneySpendableNow
  • Added CSPlayerController.GetMoneySpendableNow
  • Added CSPlayerController.AddMoneyEarnedForNextRound
  • Added CSPlayerController.GetMoneyEarnedForNextRound
  • Added CSPlayerPawn.HasHelmet
  • Added CSPlayerPawn.SetHasHelmet
  • Added CSPlayerPawn.IsScoped
  • Added CSWeaponBase.IsSilencerOn
  • Changed the activator for OnPlayerUse to always be the player
  • Changed the caller for OnPlayerUse to always be the used entity
  • Fixed the value of CSInputs.LOOK_AT_WEAPON
  • Fixed a potential crash in exception handling